Fliss and I have spent some time on this retro-style driving and shooting game. It’s a novel combination of genres and for the most part it does work well.
One of you takes control of the famous red car with the white flash from the 70’s series, while the other takes control of an on-screen target which allows them to shoot at power-ups, vehicles, traffic lights, and other odds and ends as the need arises. Coolest of all is the cop badge – shoot one, or drive through it to trigger a cut scene, usually a large explosion or a truck barreling its way out of control towards you.
The gameplay can be frantic, as you’ll not only be trying to complete the primary and secondary objectives to complete the mission (or “episode”), but you’ll have to perform plenty of gnarly driving antics in order to keep your viewing figures healthy, too. If they drop to zero it doesn’t matter how close you are to catching the baddies, it’s game over.
Although it’s a clever game dynamic, the viewing figures are undoubtedly fudged depending on the mission. Some of the point to point stuff is so lacking in excitement that the streets are littered with viewer boosting icons to shoot in order to keep your counter healthy. However, getting shot or running over pedestrians will also have your audience switching over to Quincy MD.
If you can keep the viewers enthralled then you can set about catching the bad guys. This involves chasing them down on the road and then filling them with enough lead to sink a battleship before their vehicle of choice comes to a hault.
For the first “Series” of missions it’s not particularly hard to finish them all without breaking too much of a sweat. Sure, there are some manic moments, but once the co-driver gets the hang of shooting when their sights are constantly moving, and the driver holds it steady for long range efforts, most missions can be dispatched pretty easily, allowing you time to look for hidden goodies within the well presented city streets.